Red Hood

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Abilities
{{AbBox2
 * abilities={{AbBox
 * abtype = Skill
 * abname = Acrobatics
 * abrating = 7
 * abdesc = As Robin, Jason Todd was trained heavily in the art of acrobatics, allowing him to be somewhat on par with his predecessor. However, he lacked the natural grace and agility to reach beyond a certain level. Now, as the Red Hood, he continues to push his body to the limits and continues to train himself to be a much more capable acrobat.

Jason's skills as an acrobat are higher in urban environments than other locales. This is not to say that he is not a capable acrobat outside of urban environments, but that is just a better place for his ability to be used to the best of his ability. }} {{AbBox
 * abtype = Gear
 * abname = Arsenal
 * abrating = 4
 * abdesc = Jason Todd is almost always armed to the teeth. He normally carries a select number of throwing knives or "Bat" shaped razor discs, as well as multiple pistols and low-grade explosives.

Jason also will carry more traditional weaponry such as swords or staves and other martial arts equipment that can be used to do harm, as the situation calls for it.

One of Jason's signature weapons is a Kris styled dagger that he uses when engaged in close combat. }} {{AbBox }} {{AbBox }} {{AbBox }} {{AbBox
 * abtype = Skill
 * abname = Assassin
 * abrating = 8
 * abdesc = Jason's been trained by some of the best assassins in the world to become something of a expert killing machine himself. He has learned a variety of ways to kill a person, as well as how to do it with his bare hands or with weaponry. He has an expertise knowledge and training enough to be one of the world's greatest assassins, if that's a route he chooses to take.
 * abtype = Skill
 * abname = Demolitions
 * abrating = 7
 * abdesc = Standard training as Robin gave Jason an intermediate knowledge of demolitions and explosives. As the Red Hood, though, Jason has taken that knowledge to new heights and applications, using explosives to his advantage in a number of styles and ways. His expertise in this area allows him to deal with demolitions of all types, though he lacks the knowledge to deal with Nuclear devices.
 * abtype = Skill
 * abname = Escape Artist
 * abrating = 6
 * abdesc = The combined training from his time as Robin and his new life as the Red Hood has given Jason an incredible sense of escapism. He's capable of, with the right amount of time and resources (limited but useful), finding his way out of situations that could prove to be hazardous to his life. Whether they be death traps or collapsing buildings or elevators or something more sinister, if there's a way out, there's a chance that Jason can find and exploit it.
 * abtype = Gear
 * abname = Gadgets
 * abrating = 4
 * abdesc = Considering that the Red Hood has access to some pretty high end technology, there's no doubt that he's always armed with some gadgetry to assist him in his endeavors.

Batarangs: Redesigned for his own purposes and style, sporting a combination of red/silver and a thinner, more sleek Bat shape, are any number of Batarangs. In addition to the standard combat Batarangs, there's a numberr of different types available: Electro-Shock, EMP, Razor Wing, Explosive, Sonic, Smoke

Pellets: Specially designed impact pellets that are capable of creating different reactions depending on the pellet being used. As with many things in Jason's gadget pockets, there are differet types available: Smoke/Mist, Knockout Gas, Regurgitation, Tear Gas, Flashbang.

Outlaw Tech: Personally designed for his own sense of justice and style, the Red Hood also comes standard with his own impressive array of gadgetry that allows him to play Detective, Clean Up Crime Scenes, Surveillance, Sabotage and much more. Much like others of his ilk, these things are situational and can be as broad or specific as needed. }} {{AbBox
 * abtype = Gear
 * abname = Helmet
 * abrating = 5
 * abdesc = The signature piece of the Red Hood costume is the helmet that Jason wears. Sleek and made from a metal polymer, the helmet is designed for maximum protection of the cranium. Tricked out with some high end technology that includes communications reception and transmission, full range optical spectrum lenses of the Starlite brand, GPS tracking and a host of other detective oriented techno-wizardy.

The helmet is designed to be more form fitting to Jason's skull and seals to the collar of his armor to protect him from hostile gases and other such hinderances. }} {{AbBox }} {{AbBox
 * abtype = Skill
 * abname = Marksman
 * abrating = 7
 * abdesc = From a young age, Jason had always had an accurate eye. This was honed and focused with his training and time as Robin. Since then, Jason has taken his marksmanship to levels beyond that, due to his training with master assassins and a variety of world class level marksmen based on his travels around the globe to become an impressive killing machine. Jason Todd has raised his marksmanship to incredible heights, allowing him to shoot and throw things with amazing accuracy.
 * abtype = Skills
 * abname = Martial Arts
 * abrating = 8
 * abdesc = During his time as Robin, Jason was trained extensively by the Batman himself. After his resurrection, Jason traveled the world and studied beneath the masters in every martial art he could think of and he has mastered them all. His martial arts ability puts him on par with Batman, just by the sheer number of martial arts he's mastered as well as his application of these practices.

Jason's fighting style focuses on brutality, strength and speed. He effortlessly combines different styles to create his own brand of combat prowess. Some of his more often used styles include: Akido, Capoeira, Judo, Savate, Kickboxing and Tae Kwon Do.} }}

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Gallery

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Logs
Current Player Est. Dec, 2012

Wanted

 * Talia al Ghul: Femme Fatale.
 * The Calculator: Outlaws Associate.
 * Vicki Vale: Outlaws Associate.
 * Misty Knight: Potential Outlaw.
 * Colleen Wing: Potential Outlaw.
 * Owen Mercer: Potential Outlaw.
 * Grace Choi: Potential Outlaw.
 * Silver Sable: Potential Outlaw.
 * Savant: Potential Outlaw. Potential Rogue.
 * Enigma: Potential Rogue.
 * Onomatopoeia: Potential Rogue.