Hero MUX Wiki
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Revision as of 02:30, 25 June 2012

Information
Characters
Locations
Roleplay

Information

Information about the game.

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Characters

All about Hero MUX's characters.

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Locations

Where you can go In-Character.

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Roleplay

Tips, tricks, resources, and logs.

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Information
Characters
Locations
Roleplay

Welcome to Hero MUX![]

heromux.com:9977


Happening Now

Wintergrey Wintergrey 28 November 2012
0

Original & Adapted Character Reminder

To save yourself and staff time and tears, please remember to +request character concepts for all A…

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Wintergrey Wintergrey 28 October 2012
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Policy Reminder

This is a reminder that Hero MUX has a zero-tolerance, zero-warning policy on harassment.

Harassment…

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Stats

  • 6,258 articles
  • 1,991 images
  • 161 Active Characters
  • 1 users
  • 21,188 edits

 

It is a world on the cusp of something new. The past decade has seen the emergence of heroes in the public spotlight. While some are sanctioned and respected, others fight their own, private wars in the shadows. There is a volatile relationship between the general public and the mutant minority that has been smoldering since the Civil Rights Movement of the 1960s. Light and dark, bright and gritty, heroes and villains run the gamut on Hero MUX.

Hero MUX is a comic book-themed role-playing game based on the worlds and characters of DC and Marvel comics. At Hero MUX we have chosen recreate the complex nature of comics, and society at large, through the exploration of this mix of characters--as well as original, player- created heroes and villains, and the case-by-case inclusion of characters from other comic companies. In lieu of a "cut-off" point, Hero MUX has created its own timeline of major In-Character events, to allow for maximum player creativity and flexibility.

Staff has designated members devoted to crafting and running plots, approving and revising applications, and player relations. Players are welcomed and encouraged to run plots of their own as well. A simple Character Generation system is in place, utilizing brief explanations and benchmark statistics to give players an idea of power levels. Our code commands and city grids are intended to make finding RP easier, rather than bog players down.